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Floppie's Blag

Entertainment, technology, and the occasional shenanigans

WoW Macros

Posted by Floppie on 2008-08-08
Posted in World of Warcraft  | Tagged With: , , | No Comments yet, please leave one

So, after being level 70 for a couple months, I finally decided to make some macros. I don’t know how I went without these previously. I’ve only made some Rogue-specific ones thus far, but I wanted to post them for all to see. Also, I’m not going to explain how they all work – see Making a macro for very detailed instructions and documentation.

First, my sweet Sinister Strike macro. Many Rogues will agree – being in a large clusterfuck combat (such as a huge AoE situation), just spamming a single special attack key (Hemo, SS, or Shiv – pick your poison…no pun intended ;) ) is much easier than worrying about trying to toggle autoattack on and off – but if you don’t have enough energy, the special attack won’t engage autoattack. This remedies that – it uses the /startattack command to make sure it’s turned on no matter what. Oh yeah, and it also automatically uses all the bomb items for the bombing dailies. This way I don’t have to manually hotkey them every time:#showtooltip Sinister Strike
/startattack
/cast Sinister Strike
/use Flaming Oil
/use Arcane Charges
/use Skyguard Blasting Charges

Similarly, I made a macro for Shiv that always makes sure it turns on autoattack:#showtooltip Shiv
/startattack
/cast Shiv

Sap/pickpocket at the same time is pretty cool, although it’s not really that great…because you don’t necessarily always want to sap the thing that you’re pickpocketing:#showtooltip Sap
/cast Sap
/cast Pick Pocket

This Vanish/Stealth macro is really nice – it saves me from having to have separate keys, and always show/does exactly what I would want it to:#showtooltip [nocombat] Stealth; Vanish
/stopattack
/cast [nocombat] Stealth; Vanish

This is a fun one – if you have combo points on your target, it’ll use Deadly Throw; otherwise, it’ll just use Throw. It saves me from having one extra key, which is cool.#showtooltip Deadly Throw
/cast Deadly Throw
/cast Throw

And now for the DPS burn button – it burns Blade Flurry and my AP trinket. I’ve toyed with the idea to adding Adrenaline Rush to this, but I haven’t been able to decide whether or not I want to. I’ll probably end up doing that.#showtooltip Blade Flurry
/cast Blade Flurry
/use Terokkar Tablet of Precision

And, finally, the sweetest macro of all. I created a Warrior named Thetodd to hold the name for my Death Knight – once Wrath of the Lich King comes out, there will be a /highfive macro. All my Death Knight’s hotkeys will be set up as a macro like this:#showtooltip Kick
/cast Kick
/emote high-fives %T!
/say Kick five!
/emote snaps.

Anyway, that’s all I have to say about that for now. I’ll post some more sweet macros when I come up with them ;)

EDIT: Here’s one last one – saves you a bunch of searching through bags (or a bunch of hotbar space) for items you need to use during dailies. And it allows you to pseudo-track the “Arm the Wards!” quest in Isle of Quel’Danas:#show Mana Remnants
/use Attuned Crystal Cores
/use Shattered Sun Banner
/use Astromancer's Crystal
/use Mana Remnants
/use Fel Siphon
/use Multiphase Spectrographic Goggles
/use Razorthorn Flayer Gland
/use Fel Siphon
/use Orb of Murloc Control

Totally sweet~

Diablo III

Posted by Floppie on 2008-06-29
Posted in ReviewsVideo Games  | Tagged With: , , , , | No Comments yet, please leave one

NOTE: If you click on the thumbnails of the screenshots to view the full version, you may need to refresh it a few times before it displays correctly. They’re linked directly to their positions on Blizzard’s screenshot gallery, which it seems is a bit buggy.

Diablo IIISo, a couple days ago (June 26 – Thursday), Blizzard Entertainment released the Diablo III website. Yes, this is a couple days late – deal with it. On the site is a couple teasers – one cinematic trailer and one gameplay demo. The cinematic trailer was pretty cool – gave a little preview of the new storyline, which looks like it’ll keep up with Blizzard’s high standards. But the gameplay demo – holy shit. That was awesome. Oh yeah, and there was an artwork trailer, but I haven’t watched it. Anyway, about that gameplay demo ;)

First off, he’s playing a Barbarian – and the dungeon he’s in is a standard Diablo-series dungeon; running on platforms above deep pits. And as soon as he enters the dungeon and starts walking in a bit, he starts getting mobbed by ghouls.Diablo III screenshot Only, rather than just spawning out of nowhere and running on from off-screen, these ghouls actually climb up the walls of the seemingly-bottomless pit below him. And, when killed, some of them will actually fall off rather than being blocked by some invisible wall around the hole.

So he goes further in, demonstrating more abilities (including good old Whirlwind) and mechanics, such as the newer and more interesting trapped chests – with this one, he tried to open the chest, and it and the platform it was on just sank into the ground, revealing four monsters. When he kills them, however, the chest rises back up and reveals its phat lewtz.

Diablo III screenshotAt one point, he gets to a platform crawling with zombies, and says “man, there has to be a better way then killing them all individually” – then he knocks down a wall. All over the zombies. And they die. It was fucking awesome.

Then he runs into some “prisoners” in the dungeon – Deckard Cain and his two guards. Cain cracks a humorous reference when he starts talking about all the books in the library he’s trapped in, following it with “Stay a while and –” when the player interrupts, saying how there’s no time and they need to hurry. Cain retorts with “Nobody ever listens”. Then the developer demonstrates another new mechanic – he makes Cain’s two guards into allies, basically pets or mercenaries, that follow the player around, fighting for him.

Diablo III screenshotHe gets further in, and demonstrates a new “shield” mechanic. Shields are tough to break through – basically they have health of their own that you just can’t see, and you need to break them before you can damage the mob; however, there are abilities that can cause the mob to drop its shield. Then he kills a really cool boss (which was summoned by some cultist ritual or something), demonstrating a bit more in the way of new abilities and equipment, and that’s the end of the dungeon. He leaves the dungeon with Cain in tow.

Diablo III screenshotNow he switches to a new class – the Witch Doctor. The Witch Doctor is like a shaman – it can summon pets, disease its foes, control fire, etc. The first thing demonstrated is a “Locust Swarm” – sort of like a viral chain attack, like chain lightning only cooler. Then he summons “mongrels” – which basically look like demonic dogs – and (here’s the cool part) he uses that same Locust Swarm ability to buff the mongrels. He also demonstrates that he can turn the mongrels into bombs, which basically looks like the Necromancer’s Corpse Explosion from Diablo II.

He also demonstrates fear and confusion abilities – fear obviously makes your enemies run away, and confusion turns them against one another.Diablo III screenshot Then he summons a wall of zombies. Completely awesome.

Next, he falls into a “trap” and is joined by the female versions of the Barbarian and Witch Doctor classes – he mentions that groups like this will be easy to form over Battle.net, but it’s hard to say what actually went on. It honestly looked like a Dungeon Siege-esque setup where you can control any one member of a single-player party at a time. But that’s just my observation – definitely don’t take it as truth (or fiction for that matter).

And finally, he says “let’s see what a real battle looks like” – and does the good old Blizzard-style epic battle finale to end the gameplay demo, just like in the Starcraft II trailers.Diablo III screenshot He kills a small squadron of treants, then brings down a huge demonic boss – the “Siegebreaker Assault Beast”, a “Living Siege Engine of Hell”. Upon being killed, it has a sweet death animation – it turns to stone, which then catches fire and spews out a bunch of fireballs, which turn into swarms of skeletons when they hit the ground.

So all in all, if you like the Diablo series, definitely check out these trailers at the very least. If you enjoyed D2, you’ll enjoy these. Here are the links again for good measure – movies and screenshots.